I’m trying to figure out some slightly odd canvas origin behavior.
Try this:
– Create a new canvas in OG (I’m using 7.8.1), then, in the Canvas Inspector…
– Set Units to “Inches - Decimal” and Scale to “1 in = 1 in”
– Set Major Grid Spacing to “1 in” and Minor Grid Steps to 16
– Turn ON Snap to Grid and Show Grid Lines
– Set the grid origin to o for both horse and vert
– Now, draw a box anywhere on the canvas (it will snap to the grid)
– Notice that the canvas origin has now changed to some curious value
– Reset the canvas origin. The box will now be “off the snap”
– Move the box to move it “on snap” … note that the canvas origin changes AGAIN
Why does the origin change like this? I don’t understand why it should change at all, least of all to some rather odd random-looking numbers?
It APPEARS as if the object that is closest to the canvas origin in some way controls the origin. If I create two boxes, moving one around that is further from the origin does not change it, while moving the box closest DOES change it.
Anyone any idea why this happens? I can’t find anything in the manual about this.
–TIm